Paladins are my pal. -smile-
World of Warcraft has thousands of quests. They are color coded green, yellow, orange, and red. Yellow means that the quest can be done solo without extreme difficulty. Sometimes I wonder who codes these quests. -smile-
Last night's 'yellow' quest was against level 47 to 49 'elite' mobs (mobs are game opponents). I'm currently at level 48. Elite mobs are *much* more difficult to defeat than non-elite mobs at or near the same level. They have much more health (3 times more?), and much higher attack power. Taking on an elite mob at one's own level is considered challenging in most cases.
So, I worked on these elite mobs with some success, but it was slow going, including a few trips from the graveyard (where your toon's spirit goes after 'dying') back to my toon's 'corpse'. Along came a level 46 paladin, who I asked to join in my quest. The paladin class is a hybrid class which can heal, 'tank', and cause damage. In my case, I needed a healer.
The reason I needed a healer is my gear (as it is called) was intentionally selected to give me more damage, but the sacrifice is I have less health. Normally, this doesn't matter because the mobs I face (even those as many as 3 levels higher) are weak enough that I can transfer their health to me (using two spells named 'drain life' and 'siphon life') fast to offset their damage and keep me healed. But, this was not true with these elite mobs.
With a level 46 paladin backing me up, staying healthy was no problem at all. My total health is about 1900. His Holy Light spell is good for about half that. When he saw my health was about 50%, he would cast his spell and my health would be back to 100%. For each fight this needed to be done once during the fight, and once after it was over. I could focus on damage, and didn't need to be concerned about casting fear in time so I could bandage. It was simply wonderful.
Paladins also have an array of 'buffs' they can cast on others, a very nice plus.
I really need to hire a paladin as my full time game 'pal'. -smile-
Note: the game has other healing classes, notably the priest and druid classes.
World of Warcraft has thousands of quests. They are color coded green, yellow, orange, and red. Yellow means that the quest can be done solo without extreme difficulty. Sometimes I wonder who codes these quests. -smile-
Last night's 'yellow' quest was against level 47 to 49 'elite' mobs (mobs are game opponents). I'm currently at level 48. Elite mobs are *much* more difficult to defeat than non-elite mobs at or near the same level. They have much more health (3 times more?), and much higher attack power. Taking on an elite mob at one's own level is considered challenging in most cases.
So, I worked on these elite mobs with some success, but it was slow going, including a few trips from the graveyard (where your toon's spirit goes after 'dying') back to my toon's 'corpse'. Along came a level 46 paladin, who I asked to join in my quest. The paladin class is a hybrid class which can heal, 'tank', and cause damage. In my case, I needed a healer.
The reason I needed a healer is my gear (as it is called) was intentionally selected to give me more damage, but the sacrifice is I have less health. Normally, this doesn't matter because the mobs I face (even those as many as 3 levels higher) are weak enough that I can transfer their health to me (using two spells named 'drain life' and 'siphon life') fast to offset their damage and keep me healed. But, this was not true with these elite mobs.
With a level 46 paladin backing me up, staying healthy was no problem at all. My total health is about 1900. His Holy Light spell is good for about half that. When he saw my health was about 50%, he would cast his spell and my health would be back to 100%. For each fight this needed to be done once during the fight, and once after it was over. I could focus on damage, and didn't need to be concerned about casting fear in time so I could bandage. It was simply wonderful.
Paladins also have an array of 'buffs' they can cast on others, a very nice plus.
I really need to hire a paladin as my full time game 'pal'. -smile-
Note: the game has other healing classes, notably the priest and druid classes.

2 Comments:
Actually, if I redid my talents, I could have my pet heal me. It's called demon sacrifice. The health restored is 3% of full health every 4 seconds.
Unfortunately, to get this talent I would have to give up a lot of other nice talents including Dark Pact.
And, with my low stamina gear I would get back only 14.25 health/second. That's not enough to get me to give up Dark Pact which allows me to move mana at 100 per second.
LOL, excellent idea. Know any pallys who would like to be a warlock's pet. -big grin-
Post a Comment
<< Home